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  1. This is a brief guide on how to get class names of objects on Arma 3. For my sake, I needed to get classnames of objects that were already placed statically on the map. The easiest way i found was executing the "typeOf" command on the object / cursor target. Works well and saved me a bunch of time. Obviously you can just google object class names but there are heaps of buildings and objects in Arma 3. Go into eden editor Place a character on map temporarily (you can delete it after obviously.) Play as character Open debug console in esc menu Put this code in: _object = cursorTarget; hint format ["The classname of object in front is: %1", typeOf _object]; copyToClipboard typeOf _object; Local Execute the code and go back into game. On the top right you should see a hint of the object's class name you're staring/looking at, you can see if that's the class name you think you need and then simply CTRL + V onto a notepad. Hope this helps anyone!
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